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2 oeuvres 33 utilisateurs 0 critiques

A propos de l'auteur

Brian Upton is a freelance game design consultant. A 20-year veteran of the game industry, he was one of the founders of Red Storm Entertainment where he designed the original Rainbow Six and Ghost Recon. From 2002 to 2016 he was a senior game designer at Sony's Santa Monica Studio, where he afficher plus collaborated with external teams bringing innovative indie titles to the PlayStation. He has served on the advisory boards of game design programs at UC Santa Cruz, NYU, and University of Limerick. He is a regular speaker at conferences such as GDC, Games For Change, and Digital Dragons. His previous book, The Aesthetic of Play (MIT Press 2015), explored the relationship between games, stories and meaning. afficher moins

Œuvres de Brian Upton

The Aesthetic of Play (MIT Press) (2015) 26 exemplaires
Situational game design (2017) 7 exemplaires

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Œuvres
2
Membres
33
Popularité
#421,955
Évaluation
½ 4.5
ISBN
10