Modiphius
Auteur de Tales from the Loop: Roleplaying in the 80’s That Never Was
Œuvres de Modiphius
Robert E. Howard's Conan: Conan the Wanderer 5 exemplaires
Modiphius Entertainment Rangers of Shadow Deep - Deluxe Edition RPG for Adults, Family and Kids 13 Years Old and Up… (2020) 5 exemplaires
Robert E. Howard's Conan: Waves Stained Crimson 4 exemplaires
Fallout Wasteland Warfare Roleplaying Game Ltd. Ed. Licensed Full Color Hardback (2019) 4 exemplaires
The Engine of Life: Hope and Rebirth in a Ruined World (Legacy: Life Among the Ruins 2nd Edition) (2019) 3 exemplaires
Modiphius Entertainment Vampire: The Masquerade 5th Ed. Slipcase Set RPG for Adults 18 Years Old and Up (3 Books in… (2019) 3 exemplaires
Technology of the Human Sphere 2 exemplaires
Star Trek Adventures - DSC Season 1 Character Pack 1 exemplaire
Star Trek Adventures Discovery S2 Crew Pack 1 exemplaire
Infinity Aleph Infinity RPG Supp. 1 exemplaire
Infinity - Shadow Affairs 1 exemplaire
Ships Of The Human Sphere 1 exemplaire
Infinity - Gamemaster's Guide 1 exemplaire
Star Trek Adventures - Red Alert Skirmish Rules 1 exemplaire
Combined Army 1 exemplaire
O-12 1 exemplaire
Infinity - Mercenaries 1 exemplaire
Star Trek Adventures: Gamemaster Toolkit 1 exemplaire
Star Trek Adventures - TNG Player Characters 1 exemplaire
Conan the Thief 1 exemplaire
The Book of Skelos 1 exemplaire
Our Friends the Machines & Other Mysteries 1 exemplaire
ST ADV GM SCREEN ST RPG ACC 1 exemplaire
Ancient ruins and cursed cities 1 exemplaire
Star Trek Adventures - DS9 Player Characters 1 exemplaire
John Carter of Mars Travel Guide 1 exemplaire
Star Trek Adventures TOS Player Characters 1 exemplaire
Star Trek Adventures - Enterprise Player Characters 1 exemplaire
Vive la Résistance! 1 exemplaire
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Statistiques
- Œuvres
- 73
- Membres
- 445
- Popularité
- #55,082
- Évaluation
- 3.5
- Critiques
- 4
- ISBN
- 45
- Langues
- 3
My favorite rules are the ones that really contribute to the tone of the game:
1. Kids don't die
2. The GM and players alternate, setting every other scene
3. Failing the roll does not mean failing the task, it means suffering a "complication" or other stressing thing. Success and failure are more narrative than mechanical.
I like to run games more rules-light than this game defaults to, but this book gives me the tools to do that easily. It is always easier to pare mechanics away than to add them.… (plus d'informations)