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Christopher Lampton

Auteur de The Seeker

74+ oeuvres 488 utilisateurs 5 critiques 1 Favoris

A propos de l'auteur

Œuvres de Christopher Lampton

The Seeker (1976) 33 exemplaires
Cross of Empire (1976) 29 exemplaires
Stars & Planets (1988) 19 exemplaires
Volcano (1991) 12 exemplaires
Blizzard (Pb) (Disaster! Book) (1991) 11 exemplaires
Insect Attack (Disaster! Book) (1992) 10 exemplaires
Forest Fire (A Disaster! Book) (1991) 9 exemplaires
Supernova! (1988) 7 exemplaires
DNA Fingerprinting (Impact Books) (1991) 7 exemplaires
Drought (Disaster! Book) (1992) 7 exemplaires
Gateway to Limbo (1979) 6 exemplaires
New Theories on the Dinosaurs (1989) 6 exemplaires
Computer Languages (First Book) (1983) 6 exemplaires
Epidemic (1992) 6 exemplaires
Tidal Wave (1992) 5 exemplaires
Famine (1994) 5 exemplaires
Nuclear Accident (Disaster! Book) (1992) 5 exemplaires
Oil Spill (Disaster! Book) (1992) 5 exemplaires
How to create adventure games (1986) 5 exemplaires
The space telescope (1987) 4 exemplaires
Star Wars (First Book Series) (1987) 4 exemplaires
Science of Chaos (Venture Book) (1992) 4 exemplaires
The Sun (1st Book) (1982) 4 exemplaires
Superconductors (1989) 4 exemplaires
Sound: More Than What You Hear (1992) 3 exemplaires
Wernher von Braun (1988) 3 exemplaires
The World Wide Web (First Book) (1997) 2 exemplaires
Nintendo Action Games (Pb) (1991) 2 exemplaires
Nintendo role-playing games (1991) 1 exemplaire
The Micro Dictionary (1984) 1 exemplaire
Pascal for beginners (1984) 1 exemplaire
BASIC for beginners (1984) 1 exemplaire
Science Fiction Special 38 (1981) — Contributeur — 1 exemplaire

Oeuvres associées

The Fifty-Meter Monsters & Other Horrors (1976) — Contributeur — 10 exemplaires

Étiqueté

Partage des connaissances

Date de naissance
1950-04-05
Sexe
male
Lieu de naissance
Brownsville, Texas, USA

Membres

Critiques

Nintendo Action Games by Christopher Lampton reviews twelve action games for the NES.
It's incredible that not so long ago a book such as this could be published. There's nothing wrong with the idea of it--brief reviews and miniature strategy guides was also the format of Jeff Rovin's excellent How to Win at Nintendo Games series, after all--but there are only twelve games included in the book, and the entries are far from thorough.
The average entry contains one full-page screenshot and about two pages of text, half of which is a description and review, and half tips, passwords, and trivia. The reviews are brief sketches at best. The tips are often useless, too; for Tetris, Lampton offers:

The rows that you fill in don't have to be at the bottom of the screen. They can be anywhere in the pile. If there are holes you can't reach because of the pieces on top of them, see if you can't remove the rows that are in your way.

Another tip informs us that the line piece, though rare, is useful. Gee, thanks.
The 'Fascinating Factoids' are no better. From the entry for Ninja Gaiden:

The Japanese word gaiden means "telegram" or "message." At the beginning of the game, the Ninja Ryu receives a message from his late father telling him to go to America. Hence, the title means, roughly, "Ninja message."

Nice story. It'd be nicer if it were true. The gaiden (外伝) in the title means, roughly, 'side story'. There is a word gaiden (外電) meaning telegram, but it's not the one that is used in the game's title. Better luck next time.
In the future, I'll take a look at Rovin's work for an example of this kind of book done right. As for this one--well, don't trust it more than any random blog on the internet, I suppose.
… (plus d'informations)
½
 
Signalé
Sopoforic | Apr 30, 2017 |
I felt that this book was very factual. Even though it’s an older book I felt that it still was relevant to things now. The pictures in the book were really neat in that they captured all different volcanoes in different activities. There were even maps that told where volcanoes were in the world. I felt that this book held a lot of information that would be useful for research projects or further knowledge about volcanoes for those students that really enjoy this topic.
 
Signalé
kwilliams1354 | Oct 9, 2010 |
These are some of my answers to questions on the Waite Group cutomer satisfaction survey card I filled out shortly after I bought "FoF" back in '93 (brackets [ ] are OOB comments):

1Q. Overall, how would you rate Flights of Fantasy?
1A. () Excellent, (X) Very Good, () Good, () Fair, () Below Average, () Poor

2Q. What did you like most about this book?
2A. Clear, informative, entertaining!

3Q. What did you like least about this book?
3A. Wanted more citings of example techniques to programs on current market: product 'x' uses a technique similar to 'y'."
[Note: this would have been with respect to 1993.]

4Q. Please describe any problems you may have encountered with installing or using the disk?
4A. Got an "invalid instruction" error in polygon program - haven't investigated yet.
[Note: I was working at sea on fishing boat in Alsaka/Russia at the time, and hadn't much extra time for getting around to debugging yet; in the end turned out to be an issue translating code over to use with my MS compiler - got it worked out eventually. However, did later find some bugs not mentioned in this feedback, too, in the example code, which C.L. corrected on his CompuServe forum.]

5Q. How did you use the book (problem-solver, tutorial, reference...)?
5A. Tutorial for graphics animation.

[... 6-15: questions about me (specific) and/or Waite Group products(general) ...]

16Q. Additional comments?
16A. The author, Mr. Lampton, is excellent! And, in his photo he looks more like a football player or Marine than a programmer/author! :-)

/*
Hope that gives you an idea about how I liked Flights of Fantasy. It was not only an informative and educational read, but the author has a writing style that is very entertaining as well. It's a great book for beginners to 3-D programming, because it is fast paced, yet the reader is never left behind. And(!), by the end of it you have actually created a working program - a simple flight simulator. This is very much the proven approach to instruction that was taken in Peter Norton's seminal work "Programming the IBM PC", where a sector editor is created as you read. After reading FoF, I used the basic framework of Mr. Lampton's to create a user-adjustable 3D view system for a chess game.

Back in '93 I rated this book a 9/10 (a Very Good, but not Excellent) -- 4.5 stars by LT ratings, not quite perfect. I give a 5 stars now, the little bit extra coming if for nothing else but the warm/fuzzy nostalgia factor it has for me. But, in retrospect, it deserves the higher rating because of how it launched me forward into a world of bigger/better things.

As Dennis the Menace says, "Hey, there's proof in this pudding!"
*/

-Matt Wirkkala (Seattle)
… (plus d'informations)
 
Signalé
mwirkk | Jun 2, 2008 |
Learning the computer language FORTRAN.
 
Signalé
austinwood | Sep 19, 2009 |

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Statistiques

Œuvres
74
Aussi par
1
Membres
488
Popularité
#50,613
Évaluation
½ 3.6
Critiques
5
ISBN
120
Langues
2
Favoris
1

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