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This is about as good as Oldhammer gets! So much lovely Eavy Metal, the first article riffing on magic that would become the basis for so much more later on, designers notes on Space Hulk (possibly the best GW game ever), an excerpt from The Lost And The Damned on narrative campaigns, artwork that seared itself into my dreams when I was a ween. What an issue!
 
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elahrairah | Aug 6, 2023 |
This is a lovely little adventure. I suspect it would be quite tricky, I think there are lotsof ways for the players to come unstuck here. But it is very characterful, quite horrific, and full of the trademark silliness for which WFRP1 was known.
 
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elahrairah | Jun 14, 2021 |
I have recently started playing rpgs after years of just reading them for pleasure. Yes, I know, shush. Reading this as a player I am struck by both the freedom and the complexity of this story. Could I successfully save Bogenhafen without the gm ushering me towards success? Probably not, tbh. It's pretty simple on paper but requires a reasonably analytical approach. Its not impossible at all, just tricky. It looks like a good one to play though!
 
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elahrairah | Dec 12, 2020 |