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Chargement... Vintage Board Games: History and Entertainment from the Late 18th to the Beginning of the 20th Centurypar Adrian Seville
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A stunning, nostalgic look at board games of the nineteenth century, and their evolution. The printed board game reached new heights of beauty and ingenuity during the nineteenth century. During this golden age, they covered almost every conceivable theme, from geography or history to proper behavior and contemporary crazes. Some relied on dice or a numbered spinning top called a teetotum, others were meant for gambling, and still more were "mind games" requiring serious thought. All these genres appear in this lavishly illustrated book, which displays elaborately designed boards, traces each game's development through time, and examines specific cultural influences. Aucune description trouvée dans une bibliothèque |
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Google Books — Chargement... GenresClassification décimale de Melvil (CDD)794.09034The arts Recreational and performing arts Indoor games of skill; board gamesÉvaluationMoyenne:
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Each of several chapters begins with two brief, context-setting pages of text, and each game - usually represented by its board alone - is given a solid paragraph in which gameplay and cultural relevance are described. The result, while similar to a museum exhibit, is hard to fault. Seville is very specific in how the original Goose mechanics are adjusted or modified by different cultures or publishers (sometimes for obvious reasons, sometimes not), and he is usually quick to highlight one or two interesting things to note about each game's board. The only real disappointment is the American section at the end, which seems to veer in new directions only to end quite abruptly.
Vintage Board Games has an overly generic title, and it isn't a comprehensive examination, but if the above details sound appealing to you, you are sure to enjoy it. What it does it does very well. Most of the game boards are very colorful and detailed, as in "The Swan of Elegance" (replicated on the front cover), and rich in cultural elements. A speaker of multiple European languages, especially French, would be able to get even more out of the many examples with non-English instructions or descriptions written on their surface. ( )