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Hobby Games: The 100 Best

par James Lowder

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873312,088 (4.03)Aucun
In Hobby Games: The 100 Best, the top designers, authors and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last 50 years. Their essays cover the spectrum of the hobby market, from role-playing games to collectible card games, miniatures games to wargames to board games, with titles both familiar and esoteric. Writers include such legendary designers as Gary Gygax, co-creator of Dungeons & Dragons; Richard Garfield, creator of Magic: The Gathering and Larry Harris, creator of Axis and Allies; best-selling authors R. A. Salvatore, Tracy Hickman, Ed Greenwood, and Michael Stackpole; computer industry notables Bruce Shelley of Ensemble Studios (Age of Empires) and Jack Emmert of Cryptic Studios (City of Heroes); as well as dozens of other noteworthy and award-winning creators. Hobby Games: The 100 Best also features a foreword by board game legend Reiner Knizia and an afterword by wargame legend James F. Dunnigan.… (plus d'informations)
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3 sur 3
As the publisher (and a contributor) I'm totally biased but I read through the book as a proper book (as opposed to in pieces during approvals or proofing) and I can't commend editor James Lowder enough on the fine job he did with this project. I found myself reading essays on games I would never have willingly picked up on my own initiative and thinking how fun they sounded and how I should give them a try.

I guess you could say I loved this book so much I decided to publish it. I'd think it was pretty swell even if I hadn't been involved at all. ( )
  Nikchick | Mar 21, 2020 |
I went into this hoping it would be comprised of descriptions of why the contributors love these games, but too often they're straight-up descriptions that are no different from box copy or reading the manual. Disappointing - but more of a problem with me than with the text. RPGs, miniatures, wargames, and board games are all covered. ( )
  domolyte | Apr 1, 2011 |
Very interesting mix of essays on games. There's some really good essays in this collection. The slightly low rating is that many are a bit repetitive and tend to describe the mechanics of games rather than what made the games enjoyable. I think this is an excellent book to own and read through the essays slowly here and there as a game catches your interest.

Scott's Haring essay on Illuminati is a great example of one that captured the spirit and what made the game great.

That being said, I'm likely to re-read this one before I return it to the library, taking better notes on games I want to play.

(just in case any read this and are board gamers, you can find me as jtgorman at http://boardgamegeek.com) ( )
  JonathanGorman | Nov 1, 2009 |
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Wikipédia en anglais (152)

A Game of Thrones (board game)

A House Divided (board game)

Alan R. Moon

Alessio Cavatore

Allen Varney

Amarillo Design Bureau

Jesse Scoble

Jim Ward (game designer)

John D. Rateliff

John Hill (game designer)

John Kovalic

John Scott Tynes

Richard Dansky

Rick Loomis

RoboRally

S. Craig Taylor

Scott Haring

Settings of World of Darkness

In Hobby Games: The 100 Best, the top designers, authors and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last 50 years. Their essays cover the spectrum of the hobby market, from role-playing games to collectible card games, miniatures games to wargames to board games, with titles both familiar and esoteric. Writers include such legendary designers as Gary Gygax, co-creator of Dungeons & Dragons; Richard Garfield, creator of Magic: The Gathering and Larry Harris, creator of Axis and Allies; best-selling authors R. A. Salvatore, Tracy Hickman, Ed Greenwood, and Michael Stackpole; computer industry notables Bruce Shelley of Ensemble Studios (Age of Empires) and Jack Emmert of Cryptic Studios (City of Heroes); as well as dozens of other noteworthy and award-winning creators. Hobby Games: The 100 Best also features a foreword by board game legend Reiner Knizia and an afterword by wargame legend James F. Dunnigan.

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