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La Forteresse du Cauchemar (1987)

par Peter Darvill-Evans

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Séries: Défis Fantastiques (25)

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This book has returned to the more standard fantasy genre however there have been a few twists thrown into this one as well. First of all you have an extra stat called willpower, which is similar to horror that was used in The House of Hell. Like The House of Hell this book takes on a bit of the horror genre though not to the same extent. In this one you are exploring a haunted castle, though the setting is still the same fantasy realm that most of the other books are set in, which differs from The House of Hell, which is a modern setting. The other little difference is that you begin the adventure with even less items that most of the books. You have a very limited amount of gold (which makes the beginning of the adventure difficult as you explore the town) and you also begin with no food, though you require food throughout the adventure.
In this book you are once again an experienced adventurer, but you have grown tired of the life of the wanderer so you decide to return to civilisation and catch up with an old friend, the Baron of Neuberg, with whom you fought alongside in a previous war. However, you are captured before you arrive at Neuberg and begin the adventure trapped in a cell, though an escape is given to you right away (and I suspect that if you wait you are either killed, or you skip a major part of the adventure).
It appears that the adventure is divided into three parts, the first set in the town of Neuberg where you have to learn what is going on, and also to try to find at least one relic and also some information on the keep. The second part involves you getting into the keep, and the third part is set inside the keep where you have to find some more relics and then defeat the power that is behind the throne.
A couple of hints for this book though, and I say this because it caught me out and I suddenly found myself wondering around past where I was supposed to obtain some important objects. First of all it appears that you don't actually need these objects and you can possibly complete the game without them (though I did not try it without them because once I discovered that I had missed them, I went back to look for them). Secondly, when you are given the option to shout 'I killed the ogre' do so, and finally, there is a section where you get captured. You actually need to get captured to be able to get the important items that you need. Don't worry because you are essentially thrown into the dungeon and forgotten about.
This one was okay, and it was not as hard as the previous two books. As I said, the difficult part was that I was trying to avoid being captured when in fact you needed to be captured to be able to complete the adventure. Sometimes I guess this can be a bit tricky because in many cases we expect being captured will bring the adventure to a quick end, but I guess that is not always the case. Oh, and there is a section where you are forced to randomly roll to chose what barrel to drink from. I thought this was a bit bad and they should have given an option not to drink from any of them. Personally, if I was stuck deep in a castle haunted by monstrous beings, I wouldn't be drinking anything from any barrels. ( )
  David.Alfred.Sarkies | Apr 1, 2014 |
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» Ajouter d'autres auteur(e)s (3 possibles)

Nom de l'auteurRôleType d'auteurŒuvre ?Statut
Peter Darvill-Evansauteur principaltoutes les éditionscalculé
Carson, DaveIllustrateurauteur secondairequelques éditionsconfirmé
JACKSON, STEVEDirecteur de publicationauteur secondairequelques éditionsconfirmé
Livingstone, IanDirecteur de publicationauteur secondairequelques éditionsconfirmé
Oakes, TerryArtiste de la couvertureauteur secondairequelques éditionsconfirmé

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