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Chargement... Shadow of Mordican (Llandor Trilogy)par Louise Lawrence
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Appartient à la sérieLlandor (3)
This is the third in the Llandor trilogy. Craig and Carrie have fallen under Irriyan's extraordinary enchantment, but Craig notices the cracks in its facade and is anxious to leave. However, after arriving back in Llandor, an ambush puts paid to their reaching Seers' Keep. Aucune description trouvée dans une bibliothèque |
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Google Books — Chargement... GenresClassification décimale de Melvil (CDD)823.914Literature English English fiction Modern Period 1901-1999 1945-1999ÉvaluationMoyenne:
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As with the others, it is a bit of a travelogue. Here we see the Elven land of Irriyan and travel on the last leg of the journey to Seer's Keep, the destination for the three children from our world since book 1. None of the locations are particularly well evoked although the sequence when Carrie, Craig and yet another new character, Nyssa, travel by sea is more well described, and I liked the friendly sea orcs. As usual, nothing goes smoothly and the White Mage, who is working for the opposition, although only Carrie will accept this, sabotages things so that Carrie is separated from the others. Craig eventually ends up in Mordican, where we finally find out who the Grimthane is - rather an anti-climax, and seems set to take over and inflict his idea of progress on what he views with hatred as a backward land and inhabitants. As with book 2, there's a big environmental message about the despoliation of the natural world on our Earth.
Carrie is in denial about having powers which will lead her to join the ranks of the seers and mages, and in what I found a particularly daft scene,
Meanwhile, we've seen that the remaining Earth boy, Roderick, who selflessly took Craig's place at the end of book 2 and has now been in a dungeon for months, finally escapes with the aid of friends, and decides to remain in the Grimthane's/Craig's city, to help the downtrodden race of goblins, unlikely though it seems he can evade recapture. Other minor characters who have scarcely risen above the level of cardboard cutouts, turn up at the Keep at the very end to help Carrie when
We've been told all along that Craig loves computer games and reading fantasy novels, so how is this boy who has never made anything practical in his whole life suddenly going to reinvent the internal combustion engine and all the rest of it? The notion that the enemy were after them for the knowledge in Craig's head was never very convincing, and at the end of the series is totally blown out of the water by this casual revelation of the Victorian engineer who has already introduced 19th century type factories! The Grimthane never needed Craig: he already has someone who could develop firearms and probably canon, and could put to good use the textbooks the children brought with them, though in theory Kadmon took those to Seers' Keep.
The thing that I really found a total letdown though is the complete anticlimax at the very end.
Maybe there was going to be another trilogy to answer that question, but I consider these three books to have been outrageous padding if so. Something that should have been the starting point of the fight against the enemy - reaching the Keep - is the hastily sketched ending. I suppose it can be argued that each of the three discovered their role the hard way rather than by being told, but having had to endure endless belly aching from Craig about Llandor and childish bickering from most of the other characters, plus the aggravating overuse of adverbs every time someone speaks, or umpteen substitutes for the word said, for three whole books, I feel that the reader deserves more than this. ( )