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Everything I Need to Know I Learned from…
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Everything I Need to Know I Learned from RPGs: A player's handbook for the game of life (The Game Master Series) (édition 2024)

par Jeff Ashworth (Auteur), Chris Seaman (Illustrateur)

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Jeff Ashworth, author of the bestselling Game Master series of resource books for the world's most popular roleplaying game, combines his depth of knowledge about the mechanics of dice-based RPGs and the universal experiences gathered while playing a campaign to create a ruleset for leveling up your own life. Featuring invaluable lessons drawn directly from TTRPGs such as Dungeons & Dragons, Pathfinder, Starfinder, Blades in the Dark, Fiasco and other TTRPGs ("Always check for traps;" "Never underestimate the power of a short rest;" "Don't feed the trolls") as well as in-depth analyses of the ways in which these games' character archetypes can be successful models for varying approaches to life ("Rage is My Armor: How to Live Like a Barbarian and Keep Your Job"), this player's handbook for the game of life also features high concept illustrations of (and strategies for defeating) horrifying real-world monsters like that pile of junk in the garage, the soul-sucking ghost of nostalgia and the many-headed hydra that is the work/life balance. With more hilarious, practical lessons than you can fit in a bag of holding, and referencing more than a dozen popular tabletop roleplaying games, it's a self-improvement book for anyone seeking guidance (both the spell and the advice) in their daily lives.… (plus d'informations)
Membre:ms529212
Titre:Everything I Need to Know I Learned from RPGs: A player's handbook for the game of life (The Game Master Series)
Auteurs:Jeff Ashworth (Auteur)
Autres auteurs:Chris Seaman (Illustrateur)
Info:Media Lab Books (2024), 224 pages
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Everything I Need to Know I Learned from Dungeons & Dragons: An Unofficial Player’s Handbook for the Game of Life par Jeff Ashworth

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Jeff Ashworth, author of the bestselling Game Master series of resource books for the world's most popular roleplaying game, combines his depth of knowledge about the mechanics of dice-based RPGs and the universal experiences gathered while playing a campaign to create a ruleset for leveling up your own life. Featuring invaluable lessons drawn directly from TTRPGs such as Dungeons & Dragons, Pathfinder, Starfinder, Blades in the Dark, Fiasco and other TTRPGs ("Always check for traps;" "Never underestimate the power of a short rest;" "Don't feed the trolls") as well as in-depth analyses of the ways in which these games' character archetypes can be successful models for varying approaches to life ("Rage is My Armor: How to Live Like a Barbarian and Keep Your Job"), this player's handbook for the game of life also features high concept illustrations of (and strategies for defeating) horrifying real-world monsters like that pile of junk in the garage, the soul-sucking ghost of nostalgia and the many-headed hydra that is the work/life balance. With more hilarious, practical lessons than you can fit in a bag of holding, and referencing more than a dozen popular tabletop roleplaying games, it's a self-improvement book for anyone seeking guidance (both the spell and the advice) in their daily lives.

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