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Chargement... Dungeons and Dragons Art and Arcana: A Visual History (original 2018; édition 2018)par Michael Witwer (Auteur), Joe Manganiello (Avant-propos)
Information sur l'oeuvreDungeons & Dragons: Art & Arcana: A Visual History par Michael Witwer (2018)
Books Read in 2023 (2,849) Chargement...
Inscrivez-vous à LibraryThing pour découvrir si vous aimerez ce livre Actuellement, il n'y a pas de discussions au sujet de ce livre. Put me in the "loved it" category. Yes, in the final few pages there was quite a lot of "at last, we've achieved gaming rules perfection," but up until that point the authors seemed quite open-minded about the plusses and deficiencies of the company and its games throughout its history. And oh, the art! It's a large book (both in size of each page and number of pages) so it can (a) display the art at a decent scale, and (b) show quite a lot of it, while (c) including enough text so that you do feel you're reading a history, and not merely viewing a coffee table book of pretty pictures. I pretty much devoured the first half in a single (long) sitting, then polished off the rest in stolen moments over the next two days. There's no better compliment to a book than that I'd rather be reading it than anything else. (Note: 5 stars = amazing, wonderful, 4 = very good book, 3 = decent read, 2 = disappointing, 1 = awful, just awful. I'm fairly good at picking for myself so end up with a lot of 4s). aucune critique | ajouter une critique
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An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD * FINALIST FOR THE LOCUS AWARD * NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you'll find more than seven hundred pieces of artwork--from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world. Aucune description trouvée dans une bibliothèque |
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Google Books — Chargement... GenresClassification décimale de Melvil (CDD)793.93The arts Recreational and performing arts Indoor games and amusements Other indoor amusements Adventure and fantasy gamesClassification de la Bibliothèque du CongrèsÉvaluationMoyenne:
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From page 85:
And as D&D attracted this eager audience, the newly printed Dungeon Masters Guide (1979) was there to meet them.
In addition to providing counsel on the design of adventures and the adjudication of combat, the Dungeon Masters Guide also contained the ultimate treasure room of magic items that every adventurer coveted -pages where players would endlessly window-shop and fantasize about artifacts that might turn their characters into gods.
And although primarily focusing on the Art of D&D, the structure provided by using a chronological history of the game, interspersed with the developing art of monsters through editions, make this a fascinating and entertaining read. ( )