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Chargement... Premier & uniquepar Dan Abnett
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Inscrivez-vous à LibraryThing pour découvrir si vous aimerez ce livre Actuellement, il n'y a pas de discussions au sujet de ce livre. Filled with a luscious backstory, First and Only takes us through multiple campaigns in the Warhammer 40K universe, tied together with a twisting plot of political intrigue. It follows Ibram Gaunt, leader of a militia regiment as he inspires his men to do battle against enemies without and within. Abnett's writing is beautifully detailed, although it feels like he tosses in a Warhammer place/name/factoid in every second sentence. This does add to rich tapestry of the universe, although it does disrupt the flow of reading somewhat as you pause to digest each tidbit. Nevertheless, I really enjoyed this action packed and suspenseful sci-fi story. En el futuro de pesadilla de Warhammer 40,000, la humanidad se encuentra al borde de la extinción. El Imperio, que abarca galaxias, está repleto de peligros y en el sistema solar Sabbat, infestado por el Caos, el Comisario Imperial Gaunt debe guiar a sus hombres tanto en el combate contra las fuerzas del Caos como contra regimientos rivales. Los Primeros de Tanith es una saga épica de conquistas planetarias, grandes ambiciones, traiciones y sentido del honor. aucune critique | ajouter une critique
Appartient à la sérieGaunt's Ghosts (1) Warhammer 40,000 (fiction) (Gaunt's Ghosts novel #1 (Aug 1999)) Appartient à la série éditorialeBlack Library Celebration 2023 (limited print-on-demand edition) Est contenu dans
In the War-torn future of the 41st millennium, the Sabbat Worlds Crusade has begun. Commisar Ibram Gaunt has vowed to lead the men of the Tanith First-and-Only safely through this campaign, but they must evade the treacherous scheming of rival regiments just as much as the lethal firepower of the enemy. Aucune description trouvée dans une bibliothèque |
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This novel, adapted from the short story, Vermillion Level, and following short stories published in Inferno!, introduces Colonel-Commisar Ibram 'Ghostmaker' Gaunt, a rarity in the fact that he holds both a political and military rank, and for being one of the few people with any power on the Dark Millennium who is a total bastard, and the Tanith First and Only Imperial Guard/ Astra Militarum regiment, his Ghosts, named for the fact they are all that is left of their world after it was destroyed by a Chaos fleet. Taking inspiration from Bernard Cornwell's Sharpe series, with the Napoleonic Wars being replaced with the Sabbat Worlds Crusade, the history of Gaunt and his Ghosts and their initial exploits in the campaign to reclaim the Chaos tainted worlds. There's a classic MacGuffin mystery that acts as the throughline tied to a cryptic prophecy Gaunt once heard, various kinds of military actions, political and personal machinations and backstabbing, and just an impressive amount of Warhammer 40K going on in step with a good story and great characters.
Beyond just being a great book about sci-fi magic nightmare Napoleonic wars that's immensely readable and satisfying in both narrative and action, the thing that really impresses me is how recognisable everything is as being from the tabletop wargame without any bland homogeneity. I mentioned this in reviewing James Swallow's Garro stories, but Abnett really channels some of that freaky and unique John Blanche 40K aesthetic that makes the Imperium seem horrible and weird and Chaos utterly bizzare and occult. There's so many little fun and nasty ways things are characterised that Abnett is creating and bequeathing to the galaxy, rather than working straight from existing lore and units. It's building and creating more within the sandbox, which is something that makes books like this stand out as not being a pretty write up of a battle report.
I will say that reading this again didn't blow me away as much as the first time many years ago, but hearing the always brilliant Toby Longworth read the audiobook was a treat. I have really been under the weather, so listening to a great book I was already familiar with and had a knowledge of the setting was just want I needed. Because of being under the weather and my chronic conditions flaring, I've actually been listening to a lot of Warhammer stuff recently, including some of the best and worst I've had the pleasure or otherwise, as well as reading a while bunch of phenemonal sci-fi in the last couple of months, all of which gave me a new perspective on this book. It doesn't have the weight and emotional connection that I generally seek out and it can't be directly compared with the works of Octavia Butler, Greg Egan, or Adrian Tchaikovsky's mind-blowing, Children of Time, but it absolutely does hold its own against anything in the Black Library or your regular library's sci-fi section. It is also by far one of the greatest examples of bringing elements of a wargame to life in a way that is most comparable to real life.
Abnett, Gaunt, Milo, Bran, Larkin, etc. are all absolute legends of Warhammer 40K for a reason and the opening salvo of this classic series already makes it clear why. ( )