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Le langage Java

par Ken Arnold, James Gosling, David Holmes

Séries: Java Series

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359471,497 (3.41)1
Direct from the creators of the Java™ programming language, the completely revised fourth edition of The Java™ Programming Language is an indispensable resource for novice and advanced programmers alike. Developers around the world have used previous editions to quickly gain a deep understanding of the Java programming language, its design goals, and how to use it most effectively in real-world development. Now, Ken Arnold, James Gosling, and David Holmes have updated this classic to reflect the major enhancements in Java™ 2 Standard Edition 5.0 (J2SE™ 5.0). The authors systematically cover most classes in Java’s main packages, java.lang.* , java.util, and java.io, presenting in-depth explanations of why these classes work as they do, with informative examples. Several new chapters and major sections have been added, and every chapter has been updated to reflect today’s best practices for building robust, efficient, and maintainable Java software. Key changes in this edition include New chapters on generics, enums, and annotations, the most powerful new language features introduced in J2SE 5.0 Changes to classes and methods throughout to reflect the addition of generics Major new sections on assertions and regular expressions Coverage of all the new language features, from autoboxing and variable argument methods to the enhanced for-loop and covariant return types Coverage of key new classes, such as Formatter and Scanner The Java™ Programming Language, Fourth Edition, is the definitive tutorial introduction to the Java language and essential libraries and an indispensable reference for all programmers, including those with extensive experience. It brings together insights you can only get from the creators of Java: insights that will help you write software of exceptional quality.… (plus d'informations)
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Indeholder "1 A Quick Tour"; "1.1 Getting Started"; "1.2 Variables"; "1.3 Comments in Code"; "1.4 Named Constants"; "1.5 Unicode Characters"; "1.6 Flow of Control"; "1.7 Classes and Objects"; "1.7.1 Creating Objects"; "1.7.2 Static or Class Fields"; "1.7.3 The Garbage Collector"; "1.8 Methods and Parameters"; "1.8.1 Invoking a Method"; "1.8.2 The this Reference"; "1.8.3 Static or Class Methods"; "1.9 Arrays"; "1.10 String Objects"; "1.11 Extending a Class"; "1.11.1 Invoking Methods from the Superclass"; "1.11.2 The Object Class"; "1.11.3 Type Casting"; "1.12 Interfaces"; "1.13 Exceptions"; "1.14 Packages"; "1.15 The Java Platform"; "1.16 Other Topics Briefly Noted";
"2 Classes and Objects"; "2.1 A Simple Class"; "2.1.1 Class Members"; "2.1.2 Class Modifiers"; "2.2 Fields"; "2.2.1 Field Initialization"; "2.2.2 Static Fields"; "2.2.3 Final Fields"; "2.3 Access Control"; "2.4 Creating Objects"; "2.5 Construction and Initialization"; "2.5.1 Constructors"; "2.5.2 Initialization Blocks"; "2.5.3 Static Initialization"; "2.6 Methods"; "2.6.1 Static Methods"; "2.6.2 Method Invocations"; "2.6.3 Method Execution and Return"; "2.6.4 Parameter Values"; "2.6.5 Using Methods to Control Access"; "2.7 This"; "2.8 Overloading Methods"; "2.9 The Main Method"; "2.10 Native Methods";
"3 Extending Classes"; "3.1 An Extended Class"; "3.2 Constructors in Extended Classes"; "3.2.1 Constructor order Dependencies"; "3.3 Inheriting and Redefining Members"; "3.3.1 Overriding"; "3.3.2 Hiding Fields"; "3.3.3 Accessing Inherited Members"; "3.3.4 Accessibility and Overriding"; "3.3.5 Hiding Static Members"; "3.3.6 The super Keyword"; "3.4 Type Compatibility and Conversion"; "3.4.1 Compatibility"; "3.4.2 Explicit Type Casting"; "3.4.3 Testing for Type"; "3.5 What protected Really Means"; "3.6 Marking Methods and Classes Final"; "3.7 Abstract Classes and Methods"; "3.8 The Object Class"; "3.9 Cloning Objects"; "3.9.1 Strategies for Cloning"; "3.9.2 Correct Cloning"; "3.9.3 Shallow versus Deep Cloning"; "3.10 Extending Classes: How and When"; "3.11 Designing a Class to be Extended"; "3.11.1 Designing an Extensible Framework"; "3.12 Single Inheritance versus Multiple Inheritance";
"4 Interfaces"; "4.1 A Simple Interface Example"; "4.2 Interface Declarations"; "4.2.1 Interface Constants"; "4.2.2 Interface Methods"; "4.2.3 Interface Modifiers"; "4.3 Extending Interfaces"; "4.3.1 Inheriting and Hiding Constants"; "4.3.2 Inheriting, Overriding, and Overloading Methods"; "4.4 Working With Interfaces"; "4.4.1 Implementing Interfaces"; "4.4.2 Using an Implementation"; "4.5 Marker Interfaces"; "4.6 When to Use Interfaces";
"5 Nested Classes and Interfaces"; "5.1 Static Nested Types"; "5.1.1 Static Nested Classes"; "5.1.2 Nested Interfaces"; "5.2 Inner Classes"; "5.2.1 Accessing Enclosing Objects"; "5.2.2 Extending Inner Classes"; "5.2.3 Inheritance, scoping, and Hiding"; "5.3 Local Inner Classes"; "5.4 Anonymous Inner Classes"; "5.5 Inheriting Nested Types"; "5.6 Nesting in Interfaces"; "5.6.1 Modifiable Variables in Interfaces"; "5.7 Implementation of Nested Types";
"6 Tokens, Operators, and Expressions"; "6.1 Lexical Elements"; "6.1.1 Character Set"; "6.1.2 Comments"; "6.1.3 Tokens"; "6.1.4 Identifiers"; "6.1.5 Keywords"; "6.2 Types and Literals"; "6.2.1 Reference Literals"; "6.2.2 Boolean Literals"; "6.2.3 Character Literals"; "6.2.4 Integer Literals"; "6.2.5 Floating-point Literals"; "6.2.6 String Literals"; "6.2.7 Class Literals"; "6.3 Variables"; "6.3.1 Field and Local Variable Declarations"; "6.3.2 Parameter Variables"; "6.3.3 Final Variables"; "6.4 Array Variables"; "6.4.1 Array Modifiers"; "6.4.2 Arrays of Arrays"; "6.4.3 Array Initialization"; "6.4.4 Arrays and Types"; "6.5 The Matnings of Names"; "6.6 Arithmetic Operations"; "6.6.1 Integer Arithmetic"; "6.6.2 Floating-point Arithmetic"; "6.6.3 Strict and Non-strict Floating-point Arithmetic"; "6.7 General Operators"; "6.7.1 Increment and Decrement Operators"; "6.7.2 Relational and Equality Operators"; "6.7.3 Logical Operators"; "6.7.4 Instanceof"; "6.7.5 Bit Manipulation Operators"; "6.7.6 The Conditional Operator?:"; "6.7.7 Assignment Operators"; "6.7.8 String Concatenation Operator"; "6.7.9 New"; "6.8 Expressions"; "6.8.1 Order of Evaluation"; "6.8.2 Expression Type"; "6.8.3 Implicit Type Conversions"; "6.8.4 Explicit Type Casts"; "6.8.5 String Conversions"; "6.9 Member Access"; "6.9.1 Finding the Right Method"; "6.10 Operator Precedence and Associativity";
"7 Control Flow"; "7.1 Statements and Blocks"; "7.2 if-else"; "7.3 switch"; "7.4 while and do-while"; "7.5 for"; "7.6 Labels"; "7.7 break"; "7.8 continue"; "7.9 return"; "7.10 What, No Goto?";
"8 Exceptions"; "8.1 Creating Exception Types"; "8.2 Throw"; "8.2.1 Transfer of Control"; "8.2.2 Asynchronous Exceptions"; "8.3 The Throws Clause"; "8.3.1 Throws Clauses and Method Overriding"; "8.3.2 Throws Clauses and Native Methods"; "8.4 Try, catch, and Finally"; "8.4.1 Finally"; "8.5 When to Use Exceptions";
"9 Strings"; "9.1 Basic String Operations"; "9.2 String Comparisons"; "9.2.1 String Literal Equivalence"; "9.3 Utility Methods"; "9.4 Making Related Strings"; "9.5 String Conversions"; "9.6 Strings and Char Arrays"; "9.7 Strings and Byte Arrays"; "9.7.1 Character Encodings"; "9.8 The Stringbuffer Class"; "9.8.1 Modifying the Buffer"; "9.8.2 Getting Data Out"; "9.8.3 Capacity Management";
"10 Threads"; "10.1 Creating Threads"; "10.2 Using Runnable"; "10.3 Synchronization"; "10.3.1 Synchronized Methods"; "10.3.2 Static Synchronized Methods"; "10.3.3 Synchronized Statements"; "10.3.4 Synchronization Designs"; "10.4 Wait, notifyall, and notify"; "10.5 Details of Waiting and Notification"; "10.6 Thread Scheduling"; "10.6.1 Voluntary Rescheduling"; "10.7 Deadlocks"; "10.8 Ending Thread Execution"; "10.8.1 Cancelling a Thread"; "10.8.2 Waiting For a Thread To Complete"; "10.9 Ending Application Execution"; "10.10 Volatile"; "10.11 Thread Management, Security and ThreadGroup"; "10.12 Threads and Exceptions"; "10.12.1 Don't Stop"; "10.13 Threadlocal Variables"; "10.14 Debugging Threads";
"11 Programming With Types"; "11.1 Wrapper Classes"; "11.1.1 Void"; "11.1.2 Boolean"; "11.1.3 Character"; "11.1.4 Number"; "11.1.5 The Integer Wrappers"; "11.1.6 The Floating-point Wrapper Classes"; "11.2 Reflection"; "11.2.1 The Class Class"; "11.2.2 Naming Classes"; "11.2.3 Examining Class Members"; "11.2.4 The Modifier Class"; "11.2.5 The Field Class"; "11.2.6 The Method Class"; "11.2.7 Creating New Objects and The Constructor Class"; "11.2.8 Access Checking and Accessibleobject"; "11.2.9 Arrays"; "11.2.10 Packages"; "11.2.11 The Proxy Class"; "11.3 Loading Classes"; "11.3.1 The Classloader Class"; "11.3.2 Preparing a Class For Use"; "11.3.3 Loading Related Resources";
"12 Garbage Collection and Memory"; "12.1 Garbage Collection"; "12.2 A Simple Model"; "12.3 Fonalization"; "12.3.1 Resurrecting Objects During Finalize"; "12.4 Interacting With The Garbage Collector"; "12.5 Reachability States and Reference Objects"; "12.5.1 The Reference Class"; "12.5.2 Strengths of Reference and Reachability"; "12.5.3 Reference Queues";
"13 Packages"; "13.1 Package Naming"; "13.2 Type Imports"; "13.3 Package Access"; "13.3.1 Accessibility and Overriding Methods"; "13.4 Package Contents"; "13.5 Package Objects and Specifications";
"14 Documentation Comments"; "14.1 The Anatomy of a Doc Comment"; "14.2 Tags"; "14.2.1 @see"; "14.2.2 {@link}"; "14.2.3 @param"; "14.2.4 @return"; "14.2.5 @throws and @exception"; "14.2.6 @deprecated"; "14.2.7 @author"; "14.2.8 @version"; "14.2.9 @since"; "14.2.10 {@docroot}"; "14.3 An Example"; "14.4 External Conventions"; "14.4.1 Overview and Package Documentation"; "14.4.2 The Doc-files Directory"; "14.5 Notes On Usage";
"15 The I/o Package"; "15.1 Byte Streams"; "15.1.1 InputStream"; "15.1.2 OutputStream"; "15.2 Character Streams"; "15.2.1 Rreader"; "15.2.2 Writer"; "15.2.3 Character Streams and The Standard Streams"; "15.3 InputStreamReader and OutputStreamWriter"; "15.4 A Quick Tour of the Stream Classes"; "15.4.1 Synchronization and Concurrency"; "15.4.2 Filter Streams"; "15.4.3 Buffered Streams"; "15.4.4 Piped Streams"; "15.4.5 Bytearray Byte Streams"; "15.4.6 Chararray Character Streams"; "15.4.7 String Character Streams"; "15.4.8 Print Streams"; "15.4.9 LineNumberReader"; "15.4.10 SequenceInputStream"; "15.4.11 Pushback Streams"; "15.4.12 StreamTokenizer"; "15.5 The Data Byte Streams"; "15.5.1 Datainput and Dataoutput"; "15.5.2 The Data Stream Classes"; "15.6 Working With Files"; "15.6.1 File Streams and FileDescriptor"; "15.6.2 RandomAccessFile"; "15.6.3 The File Class"; "15.6.4 FilenameFilter and FileFilter"; "15.7 Object Serialization"; "15.7.1 The Object Byte Streams"; "15.7.2 Making Your Classes Serializable"; "15.7.3 Serialization and Deserialization Order"; "15.7.4 Customized Serialization"; "15.7.5 Object Versioning"; "15.7.6 Serialized Fields"; "15.7.7 The Externalizable Interface"; "15.7.8 Documentation Comment Tags"; "15.8 The IOException Classes";
"16 Collections"; "16.1 Collections"; "16.1.1 Exception Conventions"; "16.2 Iteration"; "16.3 Ordering Using Comparable and Comparator"; "16.4 The Collection Interface"; "16.5 Set and SortedSet"; "16.5.1 HashSet"; "16.5.2 TreeSet"; "16.6 List"; "16.6.1 ArrayList"; "16.6.2 LinkedList"; "16.7 Map and Sortedmap"; "16.7.1 HashMap"; "16.7.2 TreeMap"; "16.7.3 WeakHashMap"; "16.8 Wrapped Collections Class"; "16.8.1 The Synchronization Wrappers"; "16.8.2 The Unmodifiable Wrappers"; "16.8.3 The Collections Utlities"; "16.9 The Arrays Utility Class"; "16.10 Writing Iterator Implementations"; "16.11 Writing Collection Implementations"; "16.12 The Legacy Collection Types"; "16.12.1 Enumeration"; "16.12.2 Vector"; "16.12.3 Stack"; "16.12.4 Dictionary"; "16.12.5 Hashtable"; "16.13 Properties";
"17 Miscellaneous Utilities"; "17.1 Bitset"; "17.2 Observer/Observable"; "17.3 Random"; "17.4 StringTokenizer"; "17.5 Timer and TimerTask"; "17.6 Math and StrictMath";
"18 System Programming"; "18.1 The System Class"; "18.1.1 Standard I/O Streams"; "18.1.2 System Properties"; "18.1.3 Utility Methods"; "18.2 Creating Processes"; "18.2.1 The Process Class"; "18.2.2 Process Environments"; "18.2.3 Portability"; "18.3 Shutdown"; "18.3.1 Shutdown Hooks"; "18.3.2 The Shutdown Sequence"; "18.3.3 Shutdown Strategies"; "18.4 The Rest of the Runtime"; "18.4.1 Loading Native Code"; "18.4.2 Debugging"; "18.5 Security"; "18.5.1 The SecurityManager Class"; "18.5.2 Permissions"; "18.5.3 Security Policies"; "18.5.4 Access Controllers and Privileged Execution";
"19 Internationalization and Localization"; "19.1 Locale"; "19.2 Resource Bundles"; "19.2.1 ListResourceBundle"; "19.2.2 PropertyResourceBundle"; "19.2.3 Subclassing ResourceBundle"; "19.3 Time, Dates, and Calendars"; "19.3.1 Calendars"; "19.3.2 Time Zones"; "19.3.3 GregorianCalendar and SimpleTimeZone"; "19.4 Formatting and Parsing Dates and Times"; "19.5 Internationalization and Localization For Text"; "19.5.1 Collation"; "19.5.2 Formatting and Parsing"; "19.5.3 Text Boundaries"
"20 Standard Packages"; "20.1 java.awt-The Abstract Window Toolkit"; "20.2 java.applet-Applets"; "20.3 java.beans-Components"; "20.4 java.math-Mathematics"; "20.5 java.net-The Network"; "20.6 java.rmi-Remote Method Invocation"; "20.7 java.security-Security Tools"; "20.8 java.sql-Relational Database Access"; "20.9 Utility Subpackages"; "20.9.1 Archive Files-java.util.jar"; "20.9.2 Zip Files-java.util.zip"; "20.10 javax.*-Standard Extensions"; "20.11 javax.accessibility-Accessibility for GUIs"; "20.12 javax.naming-Directory and Naming Services"; "20.13 javax.sound-Sound Manipulation"; "20.14 javax.swing-Swing GUI Components"; "20.15 org.omg.CORBA-CORBA APIs";
"A Runtime Exceptions"; "A.1 RuntimeException Classes"; "A.2 Error Classes";
"B Useful Tables"; "Table 1: Keywords"; "Table 2: Operator Precedence";
"Table 3: Unicode Digits"; "Table 4: Unicode Letters and Digits"; "Table 5: Special Characters Using"; "Table 6: Documentation Comment Tags"; "Table 7: Unicode Character Blocks"; "Table 8: Required Character Encodings";
"Further Reading";
"Index"-

Java sproget er beskrevet grundigt, men derfra og til at elske sproget er der et stykke. Specielt hvis man skal lave fejlfinding på javaprogrammer. ( )
  bnielsen | Sep 6, 2011 |
This book provides a comprehensive set of descriptions, insights, rationale, and code samples related to Java components and concepts. From class loaders to introspection to localisation to collections and beyond. The skirt comes up and the undies go down. If reading this book does not improve your coding skills and intuition you probably helped write the language. ( )
  dohouk | Oct 2, 2009 |
Scritto dagli autori di Java introduce al linguaggio, allora ancora "acerbo" nella sua prima versione a dire il vero, in modo semplice. ( )
  conraid | Nov 2, 2008 |
A description of the Java language in isolation, which is somewhat pointless since the real complexity of Java are the classes. ( )
  billlund | Oct 5, 2006 |
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Direct from the creators of the Java™ programming language, the completely revised fourth edition of The Java™ Programming Language is an indispensable resource for novice and advanced programmers alike. Developers around the world have used previous editions to quickly gain a deep understanding of the Java programming language, its design goals, and how to use it most effectively in real-world development. Now, Ken Arnold, James Gosling, and David Holmes have updated this classic to reflect the major enhancements in Java™ 2 Standard Edition 5.0 (J2SE™ 5.0). The authors systematically cover most classes in Java’s main packages, java.lang.* , java.util, and java.io, presenting in-depth explanations of why these classes work as they do, with informative examples. Several new chapters and major sections have been added, and every chapter has been updated to reflect today’s best practices for building robust, efficient, and maintainable Java software. Key changes in this edition include New chapters on generics, enums, and annotations, the most powerful new language features introduced in J2SE 5.0 Changes to classes and methods throughout to reflect the addition of generics Major new sections on assertions and regular expressions Coverage of all the new language features, from autoboxing and variable argument methods to the enhanced for-loop and covariant return types Coverage of key new classes, such as Formatter and Scanner The Java™ Programming Language, Fourth Edition, is the definitive tutorial introduction to the Java language and essential libraries and an indispensable reference for all programmers, including those with extensive experience. It brings together insights you can only get from the creators of Java: insights that will help you write software of exceptional quality.

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