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Tetris: The Games People Play

par Box Brown, Box Brown (Illustrateur)

Autres auteurs: Danielle Ceccolini (Concepteur), Danielle Ceccolini (Concepteur de la couverture), Rob Steen (Concepteur)

MembresCritiquesPopularitéÉvaluation moyenneMentions
25117106,288 (3.63)2
"It is, perhaps, the perfect video game. Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you'll see those brightly colored geometric shapes everywhere. You'll see them in your dreams. Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega--game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft. In this graphic novel, New York Times--bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world's most popular video game."--Page [2] of cover.… (plus d'informations)
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» Voir aussi les 2 mentions

Affichage de 1-5 de 17 (suivant | tout afficher)
Stuck between a 2/2.5 and a 3 because I enjoyed a lot of aspects of it, particularly the beginning and end which spoke more to what draws people to games and gaming in a psychological and philosophical sense. By contrast the middle section felt like a largely unbroken series of nearly identical businessmen sitting in board rooms, getting on and off planes, and arguing about contracts and the legal rights to Tetris. I get that this is actually what happened in terms of plot, but it also feels like all there is to take in visually as well. I found the graphic style pretty engaging for the most part, but I wish the bookend commentary on games and the battles over the distribution rights to Tetris were more connected thematically. ( )
  bmanglass | Aug 31, 2023 |
My review of this book can be found on my YouTube Vlog at:

https://youtu.be/4eDl7k5mJm4

Enjoy! ( )
  booklover3258 | Mar 24, 2023 |
I'm on the fence about how much I liked this graphic novel. While it does provide a lot of information about the legal battles between electronic gaming giants like Atari and Nintendo over the game, I was hoping it would dig a little deeper into the psychology and the cultural phenomenon that is the game Tetris. It touched on the idea of gaming, but only gives you the tiniest taste of game theory before whisking you off and dumping you deep, deep into the well of rights battles. Also, I would really have loved to know more about Alexey's experiences since he is painted as kind of a happy-go-lucky, law abiding Soviet citizen, but then there is a hint of him having some animosity toward the state for taking all the money for the game near the end of the book. Ultimately, I think the book should have been titled _Tetris: Corporate Assholes vs. Soviet Bureaucracy_. ( )
  BonBonVivant | Jan 18, 2023 |
Note: I received a digital review copy of this book from the publisher through NetGalley.
  fernandie | Sep 15, 2022 |
I’m not usually a fan of non-fiction, but this graphic novel that tells the story of how the video game Tetris became a sensation across the globe was fascinating! ( )
  knerd.knitter | Feb 23, 2022 |
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Nom de l'auteurRôleType d'auteurŒuvre ?Statut
Brown, BoxAuteurauteur principaltoutes les éditionsconfirmé
Brown, BoxIllustrateurauteur principaltoutes les éditionsconfirmé
Ceccolini, DanielleConcepteurauteur secondairetoutes les éditionsconfirmé
Ceccolini, DanielleConcepteur de la couvertureauteur secondairetoutes les éditionsconfirmé
Steen, RobConcepteurauteur secondairetoutes les éditionsconfirmé
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Alexey Pajitnov, computer scientist at Moscow Academy of Science Creator of Tetris
Earth, 1984
Two friends discuss the comings and goings of the universe and our place in it.
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"It is, perhaps, the perfect video game. Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you'll see those brightly colored geometric shapes everywhere. You'll see them in your dreams. Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega--game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft. In this graphic novel, New York Times--bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world's most popular video game."--Page [2] of cover.

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