AccueilGroupesDiscussionsPlusTendances
Site de recherche
Ce site utilise des cookies pour fournir nos services, optimiser les performances, pour les analyses, et (si vous n'êtes pas connecté) pour les publicités. En utilisant Librarything, vous reconnaissez avoir lu et compris nos conditions générales d'utilisation et de services. Votre utilisation du site et de ses services vaut acceptation de ces conditions et termes.

Résultats trouvés sur Google Books

Cliquer sur une vignette pour aller sur Google Books.

Chargement...

SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient, Powered by the Science of Games

par Jane McGonigal

MembresCritiquesPopularitéÉvaluation moyenneMentions
289791,217 (3.91)1
Health & Fitness. Psychology. Self-Improvement. Nonfiction. HTML:An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth

In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier.
But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals.

Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build:

   • Your ability to control your attention, and therefore your thoughts and feelings
   • Your power to turn anyone into a potential ally, and to strengthen your existing relationships
   • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination

SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job.
As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.

.
… (plus d'informations)
Aucun
Chargement...

Inscrivez-vous à LibraryThing pour découvrir si vous aimerez ce livre

Actuellement, il n'y a pas de discussions au sujet de ce livre.

» Voir aussi la mention 1

Affichage de 1-5 de 7 (suivant | tout afficher)
An engaging framework for individual success supported by fairly compelling research. It's certainly encouraging me to invite others to play together, but I'm struggling to implement McGonigal's "gamefulness" techniques in other areas of my life.

Perhaps the book is best viewed as an explanation for the website, because I feel as though Superbetter is a game that needs more mnemonic [visual, and kinesthetic] materials than I got from the audiobook.

Nothing offensive or false, and full of novel concepts throughout. ( )
  quavmo | Jun 26, 2022 |
We are using some of these quests in our team to add some fun and reflection to our lives. The gaming dimension makes this book possibly more approachable than other self help books. ( )
  WiebkeK | Nov 26, 2021 |
I don't normally recommend any self help style books. I also don't normally like books that don't describe the science in full empirical detail. I didn't even like the TED talk she did.
Despite all that I liked this book. Even if the science is not super sound I would (and have) recommend a read.
Thinking about your life as a game and facing things accordingly seems smart.
I like how she distinguishes between threat and challenge and how you can deal with all threats as challenges.
If you have the time, read this one. ( )
  rickycatto | Sep 9, 2020 |
Fascinating stuff, with a lot of food for thought and things to try. ( )
  RJ_Stevenson | Aug 19, 2020 |
You don't have to be a gamer of any kind to find value in this book. Quite possibly the best self-help book I've ever read, but confessedly haven't helped myself with it yet. Well written and researched, McGonigal shows you how you can turn your challenges into a game. Strategies for winning at life can be drawn from how you play, making the daunting, the insurmountable, the overwhelming seem manageable. If you watch her TED talk "The Game that can give you Ten Extra Years of Life" you'll get a good sense of her approach. The book is in three parts: (1) why games make us "SuperBetter", which provides the research background on how games/gaming can improve aspects of life, (2) How to be Gameful, or how to apply gaming strategies to real challenges, and (3) Adventures, which are three generic challenges all laid out so you can see how it works over a series of days. I'm working my way through the pre-cooked adventures before I start building my own and I can already see the value. Highly recommend, even if you think you have everything under control! ( )
  traumleben | Aug 6, 2018 |
Affichage de 1-5 de 7 (suivant | tout afficher)
ajouté par melmore | modifierNew York Times, Nathan Heller (Sep 14, 2015)
 
Vous devez vous identifier pour modifier le Partage des connaissances.
Pour plus d'aide, voir la page Aide sur le Partage des connaissances [en anglais].
Titre canonique
Informations provenant du Partage des connaissances anglais. Modifiez pour passer à votre langue.
Titre original
Titres alternatifs
Informations provenant du Partage des connaissances anglais. Modifiez pour passer à votre langue.
Date de première publication
Personnes ou personnages
Lieux importants
Évènements importants
Films connexes
Épigraphe
Dédicace
Premiers mots
Citations
Derniers mots
Notice de désambigüisation
Directeur de publication
Courtes éloges de critiques
Langue d'origine
DDC/MDS canonique
LCC canonique

Références à cette œuvre sur des ressources externes.

Wikipédia en anglais (1)

Health & Fitness. Psychology. Self-Improvement. Nonfiction. HTML:An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth

In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier.
But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals.

Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build:

   • Your ability to control your attention, and therefore your thoughts and feelings
   • Your power to turn anyone into a potential ally, and to strengthen your existing relationships
   • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination

SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job.
As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.

.

Aucune description trouvée dans une bibliothèque

Description du livre
Résumé sous forme de haïku

Discussion en cours

Aucun

Couvertures populaires

Vos raccourcis

Évaluation

Moyenne: (3.91)
0.5
1
1.5
2 1
2.5
3 7
3.5 1
4 11
4.5 2
5 6

Est-ce vous ?

Devenez un(e) auteur LibraryThing.

 

À propos | Contact | LibraryThing.com | Respect de la vie privée et règles d'utilisation | Aide/FAQ | Blog | Boutique | APIs | TinyCat | Bibliothèques historiques | Critiques en avant-première | Partage des connaissances | 204,778,647 livres! | Barre supérieure: Toujours visible