Cliquer sur une vignette pour aller sur Google Books.
Chargement... King's Blood Four (1983)par Sheri S. Tepper
Chargement...
Inscrivez-vous à LibraryThing pour découvrir si vous aimerez ce livre Actuellement, il n'y a pas de discussions au sujet de ce livre. F/SF Plotting and accomplished writing felt thin on the ground. Something of a fantasy-sci-fi cross seemingly aimed at the YA audience, the story had less development than expected. I wasn't enthralled by such cavalier use of the chess-game attributes as a storyline. Probably more appealing to the YA gaming teenagers. I first read this book in 1985, in the UK, when the three short novels that make up the series were published as a beautiful Trade Paperback under the title "The True Game". It had a huge impact on me at the time and made me a Sherri Tepper fan for life. "The Gate To The Women's Country" and "Grass" are still two of my favourite Science Fiction books. I decided to refresh my memory of it by listening to the audiobook and see how I feel about it after thirty-one years. Sadly, there is no audiobook version, so I had to settle for Kindle, who sell the books separately outside the UK. "King's Blood Four" was Sheri Tepper's first novel. although, at just over two hundred pages, it's a little short to be a stand alone novel.It introduces us to a world where those who have a talent for magic live in a many-layered hierarchy, determined by a taxonomy based on the type and strength of their powers, and spend their time waging "The True Game", a ritualised form of warfare, on each other. Those who suffer most under this arrangement are the Pawns, normal humans with no powers, who's life force if often consumed by those with talents to fuel their magic When I first read it, I was impressed by the breadth and the originality of the ideas and the refusal to accept that war is or should b,e a game. Reading it again, I still found the ideas plentiful nnd powerful. I was struck by the way charisma is portrayed as magic that enables leaders to make followers love them while preventing their followers from seeing who they really are This time around, I found the writing a little thin. The book seemed more aimed at young adult than I remember it and I found I was kept at an emotional distance by the detached, dispassionate way that Peter told his own story. Perhaps, if I was able to erase my memory of my first reading of this book, I could come at afresh and rediscover my enthusiasm for the book and its ideas. As it is, I won't be re-reading the other two books in this trilogy. I'd rather keep my memory in tact. aucune critique | ajouter une critique
Appartient à la sérieAppartient à la série éditorialeEst contenu dans
From the author of Marianne, the Magus, and the Manticore comes a brand-new fantasy. The students of Schooltown spend years learning the rules before they go out into the Game--as sorcerers, princes, dragons, and pawns. It moves with all the precision of a chess game with fate --Roger Zelazny. Aucune description trouvée dans une bibliothèque |
Discussion en coursAucunCouvertures populaires
Google Books — Chargement... GenresClassification décimale de Melvil (CDD)813Literature English (North America) American fictionClassification de la Bibliothèque du CongrèsÉvaluationMoyenne:
Est-ce vous ?Devenez un(e) auteur LibraryThing. |