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Chargement... The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developerspar Aaron Marks
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This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development business. How-to features take the reader step-by-step, from purchasing the right equipment, understanding the various game platforms, and composing music and creating sound effects specifically for games, to the ins and outs of marketing, producing demo reels, determining fees, bidding projects, and negotiating contracts. Aucune description trouvée dans une bibliothèque |
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Google Books — Chargement... GenresClassification décimale de Melvil (CDD)621.3893Technology Engineering and allied operations Applied physics Electrical, magnetic, optical, communications, computer engineering; electronics, lighting Electronics, communications engineering Audio, sound engineeringClassification de la Bibliothèque du CongrèsÉvaluationMoyenne:
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