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Chargement... Gamestorming: A Playbook for Innovators, Rule-breakers, and Changemakers (édition 2010)par Dave Gray
Information sur l'oeuvreGamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers par Dave Gray (Author)
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Inscrivez-vous à LibraryThing pour découvrir si vous aimerez ce livre Actuellement, il n'y a pas de discussions au sujet de ce livre. A list of brainstorming techniques and workshop approaches. Little real world examples and measured value in the outcome. The title over-promises something much bigger than what the content delivers. ( ) Carrying the idea of an information literacy model familiar to teacher librarians, here is a work from the gamer’s mink on solving problems in business. In this version, the authors present their 7Ps steps are: Purpose, product, People, process, pitfalls, prep, practice concerns. The first four ideas are the main circular factors and the final three are concerns outside that circle. This approach is a wise one because the “boss” invites the known skills of the gamer over into a business model, relying on what is already known to inform the problem at hand. So how does this model inform a teacher librarian working with various teachers on the solution to learning problems? Simply stated, it is the need for adults to look into the various worlds that kids are living in today and draw the skills of those worlds over into the academic world. It is not enough to just label a kid as a gamer and give up trying to reach that kind of kid, it is about knowing what kinds of skills and interests a game has and then incorporating those strengths into an engaging academic problem. That is the reason for recommending this book because it gives some insight into the gameer’s mind. Of course, another way is to get a group of gamers together and have them analyze what goes on in the gaming world and how they can use those skills in pursuit of a problem at hand. Giving up on kids with many non-academic interests is no solution. aucune critique | ajouter une critique
Ce livre propose plus de 80 jeux avec des explications précises, accompagnés de dessins et croquis qui vous permettront de trouver des solutions en équipe à des problématiques auxquelles vous n'auriez peut-être jamais pensé. Aucune description trouvée dans une bibliothèque |
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Google Books — Chargement... GenresClassification décimale de Melvil (CDD)651Technology Management and auxiliary services Office Equipment and MethodsClassification de la Bibliothèque du CongrèsÉvaluationMoyenne:
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