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Wizards of the Coast

Auteur de Tasha's Cauldron of Everything

347+ oeuvres 8,870 utilisateurs 12 critiques 1 Favoris

A propos de l'auteur

Wizards of the Coast game company was started in the home of Peter Adkison in 1990. It grew to be a leader in the hobby gaming business and a part of the global Hasbro family. The purpose Wizards of the Coast is to provide great entertainment for the hobby gaming community through games, novels, afficher plus comics, TV series, apparel and more. afficher moins
Crédit image: By Source, Fair use, https://en.wikipedia.org/w/index.php?curid=21032290

Séries

Œuvres de Wizards of the Coast

Tasha's Cauldron of Everything (2020) 553 exemplaires
Mordenkainen's Tome of Foes (2018) 482 exemplaires
Eberron: Rising from The Last War (2019) 353 exemplaires
Princes of the Apocalypse (2015) 344 exemplaires
Waterdeep: Dragon Heist (2018) 298 exemplaires
Monster Manual III (3rd edition) (2003) 296 exemplaires
Fizban's Treasury of Dragons (2020) 292 exemplaires
Ghosts of Saltmarsh (2019) 279 exemplaires
Van Richten's Guide to Ravenloft (2021) 257 exemplaires
Candlekeep Mysteries (2021) 243 exemplaires
The Rise of Tiamat (2014) 230 exemplaires
Tomb of Annihilation (2017) 224 exemplaires
Out of the Abyss (2015) 222 exemplaires
Guildmasters' Guide to Ravnica (2018) 215 exemplaires
Mythic Odysseys of Theros (2020) 201 exemplaires
Waterdeep: Dungeon of the Mad Mage (2018) 199 exemplaires
Baldur's Gate: Descent Into Avernus (2019) 192 exemplaires
Storm King's Thunder (1796) 191 exemplaires
Strixhaven: A Curriculum of Chaos (2021) 184 exemplaires
Acquisitions Incorporated (2019) 157 exemplaires
Dungeons & Dragons Essentials Kit (2019) 154 exemplaires
Dungeons & Dragons Starter Set (1679) 140 exemplaires
Journeys through the Radiant Citadel (2022) 124 exemplaires
Tyranny of Dragons (2019) 106 exemplaires
Spelljammer: Adventures in Space (2022) 84 exemplaires
Lost Mine of Phandelver 62 exemplaires
D&D Rules Expansion Gift Set (2022) 46 exemplaires
The Frostfell Rift (2006) 24 exemplaires
D&D Character Sheets (2017) 19 exemplaires
Spellbook Cards: Arcane (2018) 18 exemplaires
Spellbook Cards: Xanathar's (2018) 16 exemplaires
Spellbook Cards: Cleric (2018) 15 exemplaires
Spellbook Cards: Druid (2018) 12 exemplaires
Spellbook Cards: Martial (2018) 11 exemplaires
Spellbook Cards: Bard (2018) 11 exemplaires
Spellbook Cards: Ranger (2018) 10 exemplaires
Player's Handbook 9 exemplaires
Player's Handbook 9 exemplaires
Spellbook Cards: Paladin (2018) 7 exemplaires
Morte's Planar Parade 5 exemplaires
Duel Masters: Cine-Manga, Vol. 2 (2004) 5 exemplaires
Dungeon Command: Curse of Undeath (2012) 4 exemplaires
Sigil and the Outlands 3 exemplaires
Dungeon! 3 exemplaires
Cathedral of Chaos Dungeon Tiles (2012) 3 exemplaires
Dragon Magazine 3 exemplaires
Martial Power Cards Rogue Deck (2009) 3 exemplaires
D&D Miniatures Starter Pack (2004) 3 exemplaires
Martial Power Cards Ranger Deck (2009) 3 exemplaires
Beholder Collector’s Set (2010) 2 exemplaires
D&D Minis: Underdark Booster Pack (2005) 2 exemplaires
Angelfire Booster Pack (2005) 2 exemplaires
D&D Minis: Against the Giants (2008) 2 exemplaires
Dark Alliance 1 exemplaire
Go Wild! 1 exemplaire
Dragon Collectors Set (2011) 1 exemplaire
Planeshift Articles 1 exemplaire
d20 System Dice with Booklet (2001) 1 exemplaire
Finding the Way 1 exemplaire
Forgotten Forge 1 exemplaire
Harry Potter Trading Card Game (2001) 1 exemplaire
Act of Treason 1 exemplaire
Heroes' Podium 1 exemplaire
Bolt of Keranos 1 exemplaire
Canyon Minotaur 1 exemplaire
Pitchburn Devils 1 exemplaire
Striking Sliver 1 exemplaire
Viashino Racketeer 1 exemplaire
Bellows Lizard 1 exemplaire
Traitorous Instinct 1 exemplaire
Annihilating Fire 1 exemplaire
Vial of Poison 1 exemplaire
Tenement Crasher 1 exemplaire
Batterhorn 1 exemplaire
Minotaur Aggressor 1 exemplaire
Academy Raider 1 exemplaire
Smelt 1 exemplaire
Volcanic Geyser 1 exemplaire
Codex Shredder 1 exemplaire
Armored Transport 1 exemplaire

Oeuvres associées

Magic: The Gathering Pocket Players Guide (1994) — Publisher — 179 exemplaires

Étiqueté

5e (302) 5th Edition (134) A lire (111) accessory (46) Aventure (90) Cartonné (65) core rules (25) D&D (1,691) D&D 3.5 (35) D&D 4E (29) D&D 5 (27) D&D 5e (127) d20 (95) DnD 5e (25) dnd5 (25) dnd5e (33) DnDBeyond (30) Dungeons & Dragons 5th Edition (82) Fantasy (570) Fiction (121) gaming (301) Jeu (41) Jeu de rôle (262) Jeu de rôle (123) Jeux (244) miniatures (66) Monstres (34) ND (31) Non lu (26) non-fiction (105) pdf (38) REF (152) Royaumes oubliés (92) RPG (978) RPG Books (24) rulebook (67) sourcebook (26) TTRPG (134) vintiquebooks (39) Wizards of the Coast (95)

Partage des connaissances

Membres

Critiques

It's not perfect, but it's very, very good.

This adventure is the best I've seen from Wizards of the Coast in terms of DM ease-of-use. I'm coming to this from Princes of the Apocalypse, which is a royal mess, and this is a breath of fresh air. While PotA requires massive amounts of page flipping simply to find the basic storyline and What's Happening, Dragon Heist instead includes everything the DM needs to know up front. If you're good at improvisation at the table, you truly could read the first chapter to get the main ideas and invent the rest on the fly.

That being said, there is plenty here to run with and you won't run out of content. The adventure is presented flexibly enough that you can modify it on the fly, but with enough information that you don't have to.

You like flowcharts? There are flowcharts.

Encounter maps? Lots of those (older style, not like the Mike Schley maps you might be used to if you've only played hardcover 5e adventures).

Encounter variety? Check.

Factions are useful, relevant and interesting; NPCs have personalities and motivations (though modern politics seeps its way into them); players have freedom to explore; villains are interesting; and the adventure is highly replayable.

Finally, you get Waterdeep. The City of Splendors. Personally, I'm coming to the adventure with very little prior lore knowledge. But there's enough background information presented here that I can see it being quite easy to make the city real and unique at the table.

In all, it's an introductory adventure that contains an incredible amount of useful and easy-to-use information for the DM. If your players are interested in an urban intrigue roleplay-heavy campaign, give it a shot.
… (plus d'informations)
 
Signalé
Synopsis2486 | May 15, 2023 |
Very *very* sandbox-y and rather disorganized. This isn't something you can just pick up and run. It takes managing your players' options and being very aware of all the possibilities in each area.

That being said, there's a lot of fun stuff to do here :)
 
Signalé
Synopsis2486 | May 15, 2023 |
I like that the 1st part of the book is not a forced march of you must go do this mission. It's ability to change as the players decide where to go is a nice change from prewritten campaigns I have played in the past. As the Dungeon Master for this campaign, the only problem I had with it was putting my players in the mindset of how brutally cold the setting is. Overall we had a great time playing this campaign.
 
Signalé
jamesjarrett00 | Aug 11, 2022 |
My SO and I bought this so we could do a 2 player game because we missed playing and aren't sure when we'll be able to play with our group again. We've been playing for 3 years, but neither of us has ever DMed. My SO is the DM and said the adventure left a lot open to add details to the story and customize to the PC's backstory. The rulebook only has the common races and a few classes and subclasses, but you can play any.
I'm playing a Dwarf Forge Domain Cleric (from [b:Xanathar's Guide to Everything|35378941|Xanathar's Guide to Everything (Dungeons & Dragons, 5th Edition)|Wizards of the Coast|https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1501465919l/35378941._SX50_.jpg|56737486] )… (plus d'informations)
 
Signalé
DoomLuz | Jul 20, 2021 |

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Statistiques

Œuvres
347
Aussi par
2
Membres
8,870
Popularité
#2,704
Évaluation
3.9
Critiques
12
ISBN
299
Langues
4
Favoris
1

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