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13 oeuvres 377 utilisateurs 4 critiques

A propos de l'auteur

Comprend les noms: いのり。

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Œuvres de Inori

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Nationalité
Japan

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Meine Meinung zu dem Manga ist glaube ich mit gemischt ganz gut beschrieben. Eigentlich mag ich ihn so für zwischendurch total gern. Es ist nicht super spannend und nicht extrem witzig, oder herausragend niedlich. Aber es ist trotzdem ein guter und schöner Manga. Die Zeichnungen sind absolut klasse, super schön gezeichnet, sie gefallen mir unheimlich gut. Die Story hat ein gutes Tempo und es passiert immer mal was neues. An manchen Stellen blitzen auch mal kleine Geheimnisse durch, wo man dann doch wissen mag, wie es weitergeht. Gleichzeitig wirkt es zwischendurch so ein wenig wie lauter Kurzgeschichten innerhalb dieser Story und das fand ich manchmal etwas störend.

Gleichzeitig gibt es aber auch immer mal wieder witzige Momente, es ist auch einfach die Dynamik zwischen Claire und Rae die hier wirklich Spaß macht und ich finde es eigentlich ganz interessant zu sehen, wie sich das dann vor allem bei Claire entwickelt. So durchgeknallt Rae auch teilweise wirkt, so bekommt man durch sie noch mal einen anderen Blickwinkel auf Claire, sodass sie als eigentliche Rivalin des Spiels wirklich an Sympathie gewinnen kann.

Am meisten gefallen mir hier aber die kleinen eine Seite langen Mini-Comics am Ende eines jeden Kapitels. Sie sind einfach klasse und voller Humor. Ich hätte gern einen Sammelband voll von diesen kleinen Comicstrips!

Abschließend kann ich nur sagen: auch wenn ich bei der Hälfte eher dachte nach Band 1 aufzuhören, so werde ich hier nun doch tatsächlich dran bleiben. Ich möchte einfach wissen, wie es sich zwischen Claire und Rae weiterentwickelt. Gerade die letzten Seiten animieren mich hier nochmal dazu.
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Signalé
Andersleser | Mar 30, 2023 |
I found it really funny and entertaining for a while but not enough that I want to continue the series. I wish the main character had more personality instead of being one note the entire time. The Villainess is a fun and interesting character. If Rae had as much depth, maybe she gets it later, then I'd love to continue. As is I'm good stopping here. Worth the read but not a continue
 
Signalé
pgarri16 | 2 autres critiques | Mar 5, 2022 |
I really enjoy a good LitRPG I've read a lot that are based on MMORPG's a few that were based on Civ type games but this one was the most unique that I've read so far. A LitRPG based on a dating sim, add to that the even the dating sim is turned on it's head as the player Rei isn't interested in the princes that the game offers up to her. I'll be reading more books in this series as soon as I can obtain them.
 
Signalé
kevn57 | 2 autres critiques | Dec 8, 2021 |
In her previous life, Rae worked for a company that sucked all the hope and joy out of her life. The only thing she looked forward to was her favorite otome game, Revolution, which she loved enough to write fanfic for. However, rather than being a fan of one of the various romanceable prince characters, Rae's most beloved character was Claire, the villainess. When Rae finds herself suddenly part of the world of Revolution, in the body of the heroine, her top goal becomes to stay by Claire's side, support her, and help her achieve as good of a life as possible. Since Claire's fate in the game is either bankruptcy or death, Rae has her work cut out for her.

I looked forward to this book enough to pre-order it. I went into it expecting it to be f/f romance in which the heroine's reaction to being transported into her favorite game was to create a new "route" in which she romanced the villainess instead of one of the original romanceable heroes. I'd also have been happy with a romance in which the heroine supported the villainess from the sidelines and didn't realize that her favorite character was falling in love with her.

What I got instead was a main character who immediately loudly declared her love for Claire despite ample evidence that this made her uncomfortable. It didn't matter how much Claire bullied her - her response was always a smile and a request for Claire to punish her some more, adding an odd masochistic element to their interactions. She wormed her way into Claire's life by becoming one of her maids, over Claire's objections, and frequently sexually harassed her. At one point, Rae discussed her sexuality with Claire and several other students and thought about how damaging it was that Japanese media often portrayed lesbians as being sexually aggressive towards any and all women. The lack of self-awareness was painful - true, Rae didn't aggressively flirt with all women, just Claire...but Claire was plenty. No matter how many times Claire turned her down or acted uncomfortable about the way Rae acted, Rae refused to stop.

It wasn't even that Rae thought she had a chance with Claire - she figured her love was doomed to be unrequited, and the best she could hope for was that Claire might end up with Thane (in Thane's route, Claire and the heroine are romantic rivals) and allow Rae to stay by her side to witness her happiness. There were ways Inori could have written Rae that might have worked and wouldn't have involved changing the rest of the story much, if at all. Rae could have kept her feelings to herself in order to focus on her top goal, supporting Claire as best as possible. Rae could also have derailed Claire's bullying, become friends with her, and worked in some light flirting that could eventually have taken on more weight - we've seen this type of character before in m/f anime romances, the big flirt the heroine doesn't initially take seriously because they're like that with everyone. Thinking about it now, Inori might have actually been aiming for something like the second option but 1) went overboard, 2) added that weirdly masochistic element by having Rae enjoy Claire's bullying, and 3) didn't choose the right POV for maximum effectiveness.

When Rae wasn't heavy-handedly hitting on Claire, she was watching events around her follow the same general course as the original game and trying to tweak things so that Claire might have a better outcome. Readers didn't know the exact details, but it was clear that Rae had pretty much everything memorized, right down to the different strategies the character AIs used in their chess games. I found myself wishing that the characters had thrown some surprises at Rae, something to indicate that they were now real and more complicated people rather than otome game characters with predictable behavior patterns.

There were a few magical battles, and Rae acquired a magical familiar that weirdly never came up again. Eventually the original game's serious storyline came to the forefront: conflict between the commoners, who didn't like the country's class system, and the nobility, who were perfectly fine with maintaining the status quo. It wasn't handled in a particularly interesting way, and I disliked the completely unnecessary surprise incest that Inori threw into the climax.

The translation was smooth and readable - if the story had been more along the lines of what I'd expected, I'd probably continue on with this. I'm so disappointed with the way Inori wrote Rae and her relationship with Claire, and the rest of it (characters, world, larger story) wasn't interesting enough to make up for that.

(Ugh, I just checked, and it sounds like this series may only be two volumes long, possibly with an additional volume featuring side stories. The "but you just have one more volume, and maybe it gets better" part of me may prompt me to finish this up, despite my issues with this first volume.)

Extras:

One full-color illustration (same as the cover), and several black and white illustrations throughout. Also, a brief afterword by the author, plus a bonus chapter from the POV of Claire's maid, showing how they first met.

(Original review posted on A Library Girl's Familiar Diversions.)
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½
 
Signalé
Familiar_Diversions | 2 autres critiques | Mar 10, 2021 |

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Statistiques

Œuvres
13
Membres
377
Popularité
#64,011
Évaluation
3.8
Critiques
4
ISBN
22
Langues
3

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