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Chargement... Goodman Games How To Write Adventure Modules That Don't Suck (System Neutral, Hardback) (édition 2017)par Goodman Games (Creator)
Information sur l'oeuvreHow to Write Adventure Modules That Don't Suck par Games Goodman
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Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industrys best-known adventure writers. Each article gives a different perspective on how to write adventure modules that dont suck, written by authors with decades of experience and prominent published credits. By the time youre done reading this book, youll be on the path to designing great adventure modules on your own. Whether youre an experienced writer or an aspiring novice, youll find something of value in this book! Made in the USA. Aucune description trouvée dans une bibliothèque |
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Google Books — Chargement... GenresAucun genre Classification décimale de Melvil (CDD)793.93The arts Recreational and performing arts Indoor games and amusements Other indoor amusements Adventure and fantasy gamesÉvaluationMoyenne:
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